After a small hiatus, the server is back on track. I decided to give the new map Esseker a try and I hope you enjoy playing on it. There is still some work that needs to be done to finalize the server but for the most part it is good to go.
Enjoy your stay on my server and most importantly have fun!
If you have been playing on the server, you must have noticed it’s been offline for a few days. The new update glitched a few mods and most of the data was lost. Since most mods were not working, I decided to wait a few days to attempt to fix it. Server should be back online by Monday the 26th.
Thank you for your patience and sorry for any inconvenience.
The server is seeing some activity which is quite exciting. Met with one of our players tonight and he seemed to be having a good time.
All player suggestions are welcome.
There is an increased animal and zombie cap. (500 and 2500)
I have yet to see how the server will handle so many entities with a lot of players.
All and all, seems gud.
Last month I brought my old computer back to life. After changing the Hard Drive to an SSD, refreshing the thermal paste and adding a new PSU, it was good to go but what to do with this computer? I’ve always wanted a Dayz server so that is what I did.
After a few days of reading posts online on how to setup the server, how to enable mods, etc… I decided to jump in!
The server is now live and we’ve had our first random person join, which is quite exciting. I hope to one day grow the server to have a healthy population.
You can check out our server info on our main page at the bottom right of the screen.
Have a good time and good luck!
With the completion of the web server interface comes the time to begin work populating the site. It is a relief to know my current interface is stable.
In the coming weeks, I shall endeavor to share my experience and perspective as a solo Unity game dev. In the meantime, thank you very much for visiting my site.
Hello and welcome to my game dev adventure. It is my hope that having this website will help me document my progress as I make my way into the exciting world of game making.